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Intel RealSense 3D Camera R200

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intel RealSense R200

Type: Stereo with pattern projector
Depth Range: 0.6 – 3.5 m
3D Resolution: 640 x 480
RGB Resolution: 1920 x 1080
Frame Rate: 60 fps (3D), 30 fps (RGB)
Latency: 1 frame
FOV: 59° H, 46° V
Physical dims: 102×9.5×7 mm
Interface: USB 3.0
Link to ROS Driver
Notes: Outdoors capable.

 

Specifications

Imaging Component Overview:

color depth / IR
Active Pixels 1920 x 1080 640 x 480
Aspect ratio 16:9 4:3
Frame rate 30 fps 30/60 fps
Field of view (D x V x H) 77° x 43° x 70° (Cone) 70° x 46° x 59° (Cone)

Available Resolutions. Bold settings are recommended.

COLOR RESOLUTION DEPTH/IR RESOLUTION
FPS WIDTH HEIGHT WIDTH HEIGHT BANDWIDTH MB/SEC
60 640 480 320 240 61
60 320 240 480 360 32
60 640 480 480 360 72
30 640 480 320 240 30
30 1280 720 320 240 83
30 1920 1080 320 240 182
30 320 240 480 360 16
30 640 480 480 360 36
30 1280 720 480 360 88
30 1920 1080 480 360 187

Body & Design

The Sensor looks slick, and is very compact. It is approximately 130 x 20 x 7mm, making it one of the most compact sensors on the market. It has to be connected to a USB3 connector, and does not require any extra cables.

On the back side there is a magnet, which makes it possible to clip the sensor to metalic objects like the back of a tablet.

Technology

Behind the shiny body of the dev kit there is more than it seems. The sensor actually has three cameras: two IR cameras (left and right), and one RGB camera. It uses these two cameras for stereo vision (unlike the PrimeSense/Kinect technology, which uses a speckle pattern). Additionally, this camera also has an IR laser projector to help the stereo vision recognize depth at unstructured surfaces.

Scan Results

Test Scene

To evaluate the performance of the R200, we have set up a test scene that contains a lot of different objects that provide a challenge for most 3D sensors. Here is what it looks like:

20151125_145309

Image Source: Profactor

From left to right, here is what you should look at when checking the comparisons:

  • Tiger with black stripes. Blacks are difficult for most sensors, and the tiger is quite small. It is about 25cm long, so reproducing it in quality will be difficult for such a large scene.
  • Behind the tiger, there are several ther smallish objects: a dark brown horse, and the bright grey statue.
  • A transparent glass containing scissors. The glass is practically impossible to reconstruct with any sensor, since it is transparent. The scissors are very thin and therefore very difficult to reconstruct.
  • Behind the scissors there is a coffee box, that has a shiny reflective surface with some color information and a red top. Shiny reflective surfaces are the worst thing that can happen to any sensor.
  • In front of the head there is a complex industrial object, made of untreated cast iron. These types of objects are highly relevant for the producing industry.
  • The head is our reference head. It is a comparatively small one, comparably to the size of a child’s head.
  • To the right there are some more metalic objects, a transparent water bottle, and some black objects.

We have scanned the scene with the following procedure:

  1. Set up ReconstructMe with Volume size 1545mm, position in front of the camera 224mm.remesetup
  2. Start pointing the camera straight towards the scene
  3. Move to the left
  4. stop scanning

We have repeated this scanning process for several different setups of the R200, and with different ReconstructMe optimization settings. All processing was done on a Windows 8.1, Intel i5-370 @3.4GHZ CPU, and with an AMD Radeon HD 6900 Series graphics card.

30fps, color 1920×1080, depth 480×360

This mode requires a very fast pipeline between the CPU and the GPU, because both the high resolution color and depth needs to be uploaded to the GPU for each frame. Let’s see how ReconstructMe can deal with this data.

Optimize for reconstruction Speed

30fps_speed00

ReconstructMe scanning is smooth, but the scanned quality is obviously not very high. Using the high resolution R200 with the speed mode seems like a waste. Not recommended.

Balance reconstruction speed and quality

30fps_balanced00

This setting makes perfect use of all available resources. Scanning is pretty smooth, and the coloring is nice. The checker board pattern behind the head is clearly visible. The heads structure looks well defined. To my surprise, it produces reasonable quality with the shiny coffee cylinder. The tiger’s stripes are unfortunately not clearly visible. All objects except the ones made of glas were captured. No problems with black objects.

Maximize quality

30fps_maximize00

This produces an excellent high quality result. The colors are clearly defined, the tiger’s stripes are clearly visible, all 3D strucures are very well made. Excellent result for such a large scanning sphere! Unfortunately it is only possible to move very slow, because this setting takes a lot of resources and my AMD graphics card is not the fastest any more. That’s why we have also tried this setup on a brand new Nvidia Titan. Unfortunately we got blue screens whenever we used this resolution. We suspect that the Intel drivers still have a bug. When moving to a slightly lower resolution, 1280×720, everything worked perfectly.

60fps, color 640×480, depth 480×360

This resultion is comparable to Asus Xtion’s data, except double the frame rate! Let’s see how ReconstructMe handles this.

Optimize for reconstruction Speed

60fps_fast00

Oh my, this is incredible fast. Although the scan quality is obviously not the best, tracking performance is extremely fast. You can move the sensor very quickly without losing tracking, because the tracking calculations can be done much more often with such a high frame rate. This setup is recommended when you want to track your camera movement, and for quick previews.

Balance reconstruction speed and quality

60fps_balanced00

The quality of this reconstruction is comparable to the 30fps version. Although this has approximately the same quality, reconstruction is much faster, as there is much less data that needs to be transmitted to the GPU. I would recommend this setting for your regular reconstruction tasks.

Maximize quality

60fps_max00

Interestingly, the quality of this reconstruction is highly similar to the 30fps one. It seems that the change of color resolution does not have much influence on the reconstruction quality, probably because the depth resolution is at a constant resolution at 480×360, so the higher resolution color does not give any additional information.

Selfie Scan

To evaluate the quality and performance of selfie scans, we have configured ReconstructMe with the option Surface > [x] Selfie 3D Scan, then we have applied the selfie defaults. This sets the volume size to 1000mm, at a distance of 455mm from the sensor. Also, it automatically creates a watertight mesh and scales it ready for printing. I have scanned myself with two different settings: balanced quality and maximum quality, and I have used the 60fps sensor configuration as described above. Here are the results:

Balance reconstruction speed and quality

selfie_balanced2

The whole scanning process was quite fast, ReconstructMe really likes this configuration. The quality is quite good as well, colors are quite good and the model was reconstructed correctly. Unfortunately the R200 seems to have some problems with my hair, it came out a bit greenish in this setup. Overall, I’d say the scanning quality is very good with this setup, and also speedy.

Maximize quality

selfie_max

With maximum setting reconstruction is much slower, so I had to rotate a bit slower so ReconstructMe is still able to track my position correctly. The resulting model has a much higher resolution, it increased from 250.000 triangles to 650.000 triangles. This also makes the color information a bit sharper. If you have a fast GPU, I recommend using this setting for your selfies.

Note: All the screenshots are done with lightning enabled in Meshlab. The result is that all models seem a bit blocky instead of smooth, but the advantage is that this way it is a bit easier to evaluate the scan quality. When lightning is disabled, this is what the result looks like:

selifie_max2

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